Indice del glossario del Paradiso fratturato
Cunned
Addewid Index Glossario del Paradiso fratturato: <= : "C" : =>

Paradiso fratturato(Fractured Paradise): Un romanzo in progresso

by Oliver Smith
OliverSmith@CyberPoet.com

< Addewid : Glossario gallese



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Cadu Monks ( Cymraeg: Cadw )
Cadu Monks are maintainers and enforcers of Sacred Law, as defined by the Alliance of Truth and represented within the Canon of Truth.
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Caller
A Caller is someone who has been Blessed in a Calling Ceremony and, with appropriate training, skill and maturity, is able to control any Addewin Spirit the whose Name the Caller knows.
Essays: Caller , Charmsee
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Canon of Truth
The Canon of Truth is a collection of memories that are rigorously maintained by Cadu Monks within the Alliance of Truth. Since there are no tools in Addewid for manufacturing writing instruments or material on which to transcribe written language, or technologies available to construct such tools, the Canon of Truth must be memorized. The Cadu Monks are responsible for collecting memories from all of the Monotheistic Earth Side religious groups represented within the Alliance of Truth.
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Caradog Welsh Pub
Caradog Welsh Pub is a drinking establishment on the Nicollet Mall in Downtown Minneapolis.
Essay: Caradog Welsh Pub
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Cavnod ( Cymraeg: cyfanfyd )
The Cavnod is a large pool on Inniscren which contains what humans refer to as the Universe. Cren, Treven and Hesbrid, together, put in place all of the elements found within the Cavnod and also instilled attributes that could only be obtained from other Henin, such as Time (Amser) and the Laws of Physics (Deveg).
Essay: Cavnod
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Cedaw ( Cymraeg: ceidwad )
The Cedaw are creatures created by Cren to guard Inniscren and other locations of concern to Cren throughout Addewid. They are very strong, powerful and intelligent, and they possess the ability to fly. They live in the highest elevations of the Athivon Mountains. Originally, they (like most of the Cren's creations) were quite loyal to her, but when Diawl (one of the most intelligent of the Cedawai) started to shift his allegience to Nerth, and the Alliance of Truth became a significant force within Addewid, some of the Cedawai became lured by a variety of incentives presented by the Alliance of Truth, and other individuals and Addewin organizations.

One of the strongest attractions provided by the Alliance of Truth was substance called Cwant, to which the Cedawai are intensly addicted once they experience its effects.

Other defecting Cedawai were looking for either high ranking positions within the Alliance of Truth or they were seeking to exact revenge upon Cren herself or her allies.
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Cedule ( Cymraeg: ceudwll )
Diawl's cavern in Istriu Mountain on Inniscren.
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Ceffyltir ( Cymraeg: ceffyl, tir )
A creature within Addewid which is used for travel on land.
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Ceffylmor ( Cymraeg: ceffyl, môr )
A creature within Addewid which is used for travel on water.
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Cervin ( plural: cervin, Cymraeg: Cerflunydd )
A creature that lives only in the Tavod River. It takes the spirits that have been removed from the Cavnod and dropped into the Tavod River by the Yew Trees and creates new bodies for these spirits from the leaves of the Adeg trees and the sap from the Gwaed and Cnawd trees on Inniscren.
Essay: Cervin
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Cesute ( Cymraeg: cyswllt )
A game played with thin Gialen stalks. Any number of players are allowed, assuming that enough Gialen stalks are available. To start, each player is allocated 50 Gialen stalks. Then each player will throw their stalks on the ground when it is their turn. If there are any stalks that are not connected to at least one other stalk, those stalks are taken from the player and put back into a common group of stalks, out of play. When there is only one player left with two or more stalks, that player wins the pot of money (see 'currency') that has been set aside with each players contributions to the pot. All players are required to put the same amount of money into the pot. The size of the bets are agreed upon before play. All players are checked for the presence of Gweled leaves before play begins, to ensure that the tosses are not affected by the synchronicity that would result from their presence.
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Charmsee
A Charmsee consists of two people in a long-term, special relationship that is essential to life in Addewid. One of the two individuals is a Walker and the other is a Caller. This is always the case, because their skills and abilities are complementary. Without the presence of a Charmsee, it would be impossible to navigate the eternal expanse of Addewid or construct any kind of structure. This is because everything in Addewid is governed by the Henin Law and activated by Hesbrid's Spirit.
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Ciriad ( Cymraeg : crwydriaid )
A group of individuals who have joined Hian and Mag in a effort to build up support for the Addewin Resistance, which is a movement of Addewins who wish to fight the Alliance of Truth and their efforts to disable Cren and take over Inniscren on behalf of Nerth.

Ciriad of Light
Name Gender Ciriad
Role
Earth Side
Birth
Location Earth Side
Role
Hian Male Co-Leader 0000 CE Bethlehem, Palestine Cren's son, Spiritual Leader and Healer on whom Paul based his theology, which became the basis for Christianity.
Mag Female Co-Leader 0000 CE Magdala, Palestine Priestess in Cren's temple in Magdala
Cuan Female Walker 850 CE China Goddess of Compassion
Shilotl Female Caller 1200 CE Meso America Mayan Warrior
Shiaohong Male Diviner 2000 BCE China Court Diviner
(Consults the I Ching)
Priya
("Beloved" in Sanskrit)
Female Warrior 340 BCE India Chandragupta Body Guard
Qwinn Jacobs Male Walker 1950 CE United States of America Preacher
Nciru Female Caller 1650 CE Ituri Rain Forest, Africa Spirit Wife
Sayed Male Drummer l300 CE Persia Mullah, Sufist Spiritual Leader
Mical Male Balance,
Mediation,
Singing
200 CE Grand Canyon
North America
A Berdache,
Two-spirited Man
Cihanga Male Warrior 1280 CE Nigeria Hunter
Moon Song Female Addewid Guide 40000 BCE Indo-European region Died as a fetus.
Taliesan Male Shaman 500 CE Wales Shaman
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Cisgod Desert ( Cymraeg: Cysgod )
The Cisgod Desert is barren region on Inniscren bounded by the Biola Sea, the Gweb Forest, the Orvel River and the Neges Groves. It consists of a sand-like substance that has the property of disintegrating both the body and spirit of anyone who comes in contact with it. As a result it is avoided by most humans in Addewid. One of the aspects of being shadowed via Cisgod Sand is the dark path left in the sand, which is in the shape of the person who has been shadowed. An individual who has been shadowed requires the work of a Charmsee in order to be reconstituted. The Walker must sense the Addewin name of the shadowed individual and the Caller must play a Calling Flute to command the Spirit and dsBody to reconstruct themselves.
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Cluay Ring ( Cymraeg: Lliw )
The outermost boundary of the area most influenced by the Intredu, in Addewid. Within the Cluay Ring, are all of the islands created by the Intredu and all of the islands inhabited by humans who have been brought into Addewid from the Cavnod (after their death).
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Colledig Marsh ( Cymraeg: colledig )
The Colledig Marsh is on the northern side of Duvin Lake. It is the home of the Gee Gee worms, who generate spirits on behalf of Hesbrid, for placement in bodies as they are born within the Cavnod. Most spirits find homes within the Cavnod, but some spirits escape and exist in their own right within the Colledig Marsh, not wanting bodies of their own, but wanting the companionship of spirits with bodies. Without bodies, their are not able to leave the nurturing atmosphere of the Colledig Marsh, so if they are to accomplish some desired deed beyond the Marsh they must find an embodied spirit to work with.
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Creative Manifestation
There are three primary levels of Creative Manifestation within the Inoleth, each primarily associated with one of the Intredu:
1. Addewid ( Hesbrid )
2. Cavnod ( Cren )
3. Annwn ( Treven )

Essay: Inoleth
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Creatures
Creatures are all life forms, on all three levels of Creative Manifestation, that are not Plants.
Essay: Creatures
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Cren ( Cymraeg: creu )
The Henin of creativity. The creator of the Cavnod.
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Crisalid Trees ( Cymraeg: grisialaidd )
Trees which grow around the Osta Pools on Drus Mountain. The leaves of the Crisalid Trees are brilliant to look at, but far too strong in spirit for humans to touch directly. Cren uses the leaves to visit the descendents of Merca and Gure within the Cavnod
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Cruy ( Cymraeg : crwydriaid )
A group of companions who have banded together to travel throughout Addewid on Morven (on the Biola Sea and other watery places), or on the Ceffyl (on land).
Cuniliad Mountain
A large mountain on the west side of the Athivon Mountain Range on Inniscren. It is on this mountain that the Henin Council is held every Aricel (which is an interval of time spanning twelve Dethig ).
Essay: Cuniliad Mountain
Currency
Because of the fact that Addewins have no way was etching words or numbers onto stones or hardened leaves there is no standard currency on Addewid, but there are various leaves, stones and other substances which are acceptable as currency.
10 Gwaed Stones = 1 Tarian leaf
100 Tarian leaves = 1 Lefant Spear Tips
10 Lefant Spear Tips = 1 Nadred ring
Essay: Currency
Cuvanol ( chwibanogl [ Cymraeg ] )
A reed that grows in the Cawnen Marsh on Inniscren, from which Gormun flutes (used by Callers) can be made. A Gormun flute can be used to control any Addewin spirits once a Walker has discerned the spirit's name.
Cynthia Green
One of the Blessed Three and mother of David Maple-Green.
Character Profile: Cynthia Green

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