Indice del glossario del Paradiso fratturato
Arwis
Addewid Index Glossario del Paradiso fratturato: <= : "A" : =>

Paradiso fratturato(Fractured Paradise): Un romanzo in progresso

by Oliver Smith
OliverSmith@CyberPoet.com

< Addewid : Glossario Gallese



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Abuidin
Thin, wormlike creatures that live in the murky waters of the Cawnen Marsh on Inniscren. that burrow into the skin of humans and between the scales of the Cedaw. In humans, the abuidin inhabit the mind and nervous systems of their victims, turning them into crawling creatures called Baed that roam Inniscren in packs, ripping apart all those they find. In the Cedaw, they cause the scales to fall off and the wings to shrivel up, rendering them unable to fly. Ultimately, they become Nadred.
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Adeled ( Cymraeg: adeiladwr )
A creature that lives on the bottom of the Biola Sea, which is responsible for building islands on the Biola Sea. Usually, these are islands for humans arriving from the Cavnod.
Character Profile: Adeled
Essay: Addewid Arrival )
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Adroth Stone
This is the stone of Blessing for Tellers.
Character Profile: Teller
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Addewid ( Cymraeg: addewid )
The eternal dimension of the Henin. Addewid, specifically, was the result of Cren's creative work, when she sought to physically manifest the ideas she was constructing within the stories she would tell to the other Henin. Addewid was constructed upon the Eternal Plane and Annwn was constructed beneath the Eternal Plane. On Earth, the Hindi believed that Visnu dreamed the universe. This was their understanding of Cren's physically putting in place her own dreams, thus allowing the Henin themselves to experience a physical nature.

  
           Addewid (heaven)
  -------------------------------Eternal Plane-------------
            Annwn  (underworld)
  

Essay: Creation of Addewid
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Addewid Diary
A daily divination, observance and documentation of life started by David Maple-Green on the day that his mother, Rita Begay and Janet Matthews (the Blessed Three) were killed.
Read the diary: Addewid Diary
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Addewid Body
An Addewid Spirit that was alive on Earth is identical in appearance to the Body that was inhabited on Earth. But, unlike the Earth Body, it does not age, nor does it die, although it can be destroyed, in which case the Spirit is retrieved by the Yew trees surrounding the Cavnod and placed back into the Tavod river, where the Cervinaid will construct another body for it.
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Addewid Laws
The laws which govern Henin behavior between each other and the three levels of Creative Manifestation within the Inoleth.
Essay: Addewid Laws
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Addewid Life
The time that someone lives within Addewid.
Essay: Addewid Life
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Addewid Resistance ( Gursev )
People within Addewid who are organized for the purpose of resisting the Alliance of Truth their efforts to disable to Cren and turn control of Inniscren and all of Addewid over to Nerth.
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Ailadeg ( Cymraeg : ailadeiledig )
Human Spirits which have detached from their bodies for reason and who need to new bodies constructed for them in the Tavod River by the Cervin ( see essay: Addewid Body )
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Anad Cycle ( Henin Breath Cycle )
The cycle of the synchronized breath of the Henin.
Essay: Anad Cycle
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A Self Defined Man
The third book of poetry published by George Maple Green.
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Assemblies of Intredu
The meeting places for the Disciples of the Blessed Three
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Age of Enlightenment
An eighteenth century (of the Common Era) upheaval of the social and intellectual views and attitudes towards cultural institutions, religion and universe at large. Although basic principles of the Age of Enlightenmnet were initially most strongly expressed by a number of French intellectuals (such as Descartes, Pascal, Bayle, Montesquieu, Voltaire, Diderot, and Rousseau), the ultimate impact, intellectual following was global.

Some of the primary tenets expressed by Voltaire, with respect to the Age of Enlightenment were:
  1. Autonomy of reason
  2. Perfectibility and progress
  3. Confidence in the ability to discover causality
  4. Principles governing nature, man and society
  5. Assault on authority
  6. Cosmopolitan solidarity of enlightened intellectuals
  7. Disgust with nationalism
Web References: Site1
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Alliance of Truth
The Alliance of Truth is a coalition of humans within Addewid who ascribed to a fundamentalist religious perspective. Usually, these are people who were fundamentalist on the Earth Side, but there are those who were converted after arriving within Addewid.

These fundamnetalists are from several Earth Side religious traditions:
  1. Bha'i
  2. Christians
  3. Jews/Hebrews
  4. Mormans
  5. Muslims
  6. Zoroastrians


These are people who would not have had much to do with each other on the Earth Side, but within Addewid they found that they shared a number of perspectives:
  1. A belief in one, supreme deity-creator, which on Earth was known by various names (Elohim, Yahweh, Jehova, Allah, Ahura Mazda, etc).
  2. That the man (as in male of the human species) is the head of the home and that men should be the leader of nations and the women should be subordinate to men.
  3. That Nerth, the Henin of Power, is (in fact) the male deity they they worshipped as the "Most High God" on the Earth Side.
  4. That any suggestion that the Intredu is the creator of the Cavnod is a heresy.
  5. That Cren needs to be removed from Inniscren and that Inniscren must come under the power of the Alliance of Truth.
  6. That the Canon of Truth must be the basis of all law within Addewid.
  7. That the Canon of Law must be the memorized and adhered to by all who live in Addewid.
  8. That the violators of the Canon of Law must be Shadowed.
Essay: Alliance of Truth
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Amser ( Cymraeg: amser )
Henin of Time.
See character profile: Amser
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Anivel ( Cymraeg: anivail )
All Addewid creatures that are not Delis.
See essay: Anivel
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Annwn ( Cymraeg: Annwn )
The underworld beneath the Eternal Plane, upon which Addewid sits. It came into existence with the breakup of the Intredu, when Treven started the Munev in motion and penetrated the Eternal Plane, gaining access to the underside of Addewid. Since Cren was not interested in bringing the She called it Annwn (pronounced "Ah-noon"). life spirits of non-humans (descendents of Merca and Gure) into Addewid, Treven decided to create a place for them within Annwn.
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Aron ( Cymraeg: awran, awron )
One of the three daughters of Amser (along with Divola and Cinta). Aron holds the instant of time normally referred to as the "present".
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Athivon Mountains ( Cymraeg: Amddiffynfa )
The Athivon mountains surround the Gortha Valley, where Cren's keep is located. She created them as a barrier to anyone trying to gain access to her keep, her Forests and her most prized pools.
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Attributes
There are twelve archetypal Attributes that serve as the foundation for all that occurs within Addewid:
Law This is the attribute that establishes rules that all must be adhered to by all within Addewid. It is associated with the Henin called Deveg the Law Giver. Altough Deveg has the ability to define the Laws of Addewid, he is not able to enforce the laws that he establishes; That requires the efforts of Nerth, the Henin of Power and Authority.
Power This is the attribute that provides the Energy and strength for all that occurs within Addewid. "Energy" here is differentiated from "Spirit", which is the essence of all Life that is within Addewid (associated with Hesbrid). Nerth is the Henin of Power, and although he is the source of all Power within Addewid he is not able to use his Strength against the other Henin unless they accept his Authority on a particular matter.
Aggression
Knowledge
Emotion, Expression
Wisdom
Logic, Philosophy
Time
Change
Instinct, Natural Order
Creativity
Spirit  
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Avanc ( Cymraeg: afanc )
A creature that lives on the banks of rivers on Inniscren, guarding them from the point where the rivers flow from the Biola Sea to the estuaries where they flow into the Biola Sea.
Character Profile: Avanc
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Awakening
The second of sixteen Arith within the Darogan.
Essay: Grith

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